The advent of the virtual – Challenges

After the personal computer, the Internet and the smartphone boom, the consumer computing industry has been keeping us waiting for its next big thing for quite some time. The coming year will see the major technology companies multiply their efforts around two possible breakthroughs that are generating great enthusiasm. The first will be virtual reality (VR) or augmented reality (AR) headsets; the second is the metaverse, which is based on the idea that the current Internet, essentially one-dimensional since it is based on two-dimensional text, images and videos, is ripe to be replaced by a three-dimensional and immersive Internet, experienced as a kind worldwide video games.

Let’s start with helmets, which represent a small but growing market. According to IDC, 11 million headsets were sold in 2021, two-thirds of them by Meta, the parent company of Facebook and Instagram. The company should release a series of new products in the coming months. She launched the Meta Quest Pro on October 11. At $1,499, it’s far more expensive than any of the company’s existing offerings, but cheaper headsets are expected to appear in 2023.

We wish to thank the writer of this write-up for this incredible material

The advent of the virtual – Challenges


We have our social media profiles here and additional related pages here.https://yaroos.com/related-pages/